


(My personal advise when in green gear: one major and one minor healing talisman, the rest attack rating. If your tanky setup also includes some way of regenerating health, even if it was just some cheap passives, then his assessment probably is right, just mix and match your talismans accordingly. I don’t know your build, so i can’t confirm what pkdude99 says about just switching gear.
#Tsw glyphs plus
You’ll still have plenty of HP for solo, plus with the bump to your attack rating and penetration stat you’ll do a lot more damage and find solo to be a lot easier on the occasions when you’re forced to do it. To “instantly convert” to a higher damage build, just use 7 damage talismans glyphed for penetration - no build change required. That’s a mission I actually went back to do after I was “done” with the main story and QL10 myself.įWIW, your build is probably fine for solo instances, but it’s your gear that makes it a slog since tanking gear does low damage. That one requires a gear change, as the mobs are QL10 nightmare mobs and also heal themselves and hurt you if you glance, so you must gear for hit for that mission. In the City of the Sun God you’ll run in to your 1st nightmare level mission also. I started the game using Assault Rfile / Blade combo, but in Egypt changed so a Chaos/Blade combo that took me through to the end of the game (mostly - some monsters, especially the Padurii in Transylvania require completely different build and strategy). Once you get to Egypt, there’s a buig jump in how much xp you get awarded, so it’s easier to start looking at either adding a lot of skills to your existing build (for a solo build) or even at swapping your build entirely. There are always a few sprinkled here and there in every zone, though most are for sabotage missions where you generally don’t fight much, if at all. I see that you’ve found out why everyone hates ak’abs.Īnd you were warned about the stupid solo-only instances. The saving grace for the session was that the last mission was across the zone in a scrapyard invaded by zombies and elementals, the perfect change of scenery to ease our Ak’ab annoyance! Hopefully the next time we play we’ll have geared enough to advance the main storyline mission and progress on past the zone and the area to something new…

It’s not necessarily the sameness of the creatures that was bothering us the most but rather that every single one of them has knockdown stun attacks. It was at this point after several trips into the heart of the Ak’ab infested area that we were starting to curse the game’s “one main mission at a time” design. The missions were of the ‘kill some Ak’ab and then kill some more’ variety. It’s understandable that these creatures, which the game explains speak no human language, would not have a cut-scene of awkward sign-language attempts but in a game with such high quality characterisation of NPCs it still was unusual.
#Tsw glyphs cracked
There was no reason I can think of why we had to individually slog through a very repetitive infestation of Ak’ab to free Sasquatch when, as a trio, we could have had fun working cooperatively to achieve the same result.Īfter that unfortunate start we cracked on as a team with the Sasquatch-given missions nearby, which were given without any dialogue. That was pretty painful to solo as a tank, I still haven’t had the time to work on a solo build for my character yet and given how I play this game it irks me greatly that I even have to – we always play as a duo/trio yet find ourselves forced to solo by poor mission design. The session started with us at the military camp near the start of Blue Mountain, the very first mission from there took us to Sasquatch territory and an a solo instanced area. This principle applies for all materials up through Pure.We played another trio session of The Secret World a few nights ago and have reached the point, after three whole zones, where we’d really like some change of scenery from New England. For example: You have 5 Base Metal, combining them in the assembly window will grant 1 Imperfect metal.
#Tsw glyphs upgrade
In order to upgrade the quality of a material, you will need to combine 5 of the same material.
